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LOOM-GAMES(1)Harnez Catalog ManualLOOM-GAMES(1)

loom-games

Name

loom-games — Chocolate Doom frames rendered as terminal glyphs.

Synopsis

tool · active · go · portfolio

Why

Chocolate Doom frames rendered as terminal glyphs. Review the dated story and project setup before adopting it.

Key ideas

  1. Half-block, quad and sextant glyphs
  2. Transparent input capture surface
  3. Telemetry HUD and incremental rendering

Installation

Go 1.26 or newer, Make, C compiler, SDL development libraries, Chocolate Doom and a lawful compatible WAD. Capture mode depends on a Linux desktop/compositor; consult doom/README.md.

git clone https://codeberg.org/ubunatic/loom-games.git
make -C loom-games build-doom

Manual

The catalog page explains why the tool belongs in the harness. Browse the project repository for installation, syntax, and reference material.

Source references

See also

All tools, Catalog search

loom-games2026LOOM-GAMES(1)